LSLuqman Sharif

I develop, ship, play and talk games.

7+ years and 50+ products shipped - from a Web3 launch that did $20M in 45 seconds to Smithsonian learning games and licensed Roblox titles for Sega and WildBrain.

Luqman Sharif
Based
Lahore, Pakistan (UTC+5)
Open to
Freelance · Consulting · Full-time, remote
Shipping since
2019
Status
Available now
  • Unity/
  • C#/
  • WebGL/
  • iOS and Android/
  • Multiplayer/
  • Web3 and NFTs/
  • Smart contracts/
  • AR / VR/
  • Node.js/
  • REST APIs/
  • Roblox/
  • AI-assisted development/
  • Agile / Scrum/
  • Product roadmaps/
  • Sprint planning/
  • Stakeholder management/
  • Jira/
  • Figma specs/
in sales, in 45 seconds
$20M+in sales, in 45 seconds
games shipped
50+games shipped
studio revenue, zero funding
$300K+studio revenue, zero funding
repeat clients
~70%repeat clients
// delivered forSmithsonian InstitutionSegaWildBrainUpwork Top-Rated

Three ways I help you ship.

Not sure which fits? A free 30-minute call will tell.

Book a 1:1

01 / build

most popular

Build your game

Best for: founders and brands with a game idea

  • A playable prototype in weeks, not months
  • Full launch on Unity, WebGL, iOS and Android

No idea yet? Try the idea generator

02 / consult

Get a second brain

Best for: studios stuck on a big decision

  • An honest audit of your game, tech or roadmap
  • A written plan you keep

03 / lead

Lead your product

Best for: teams that need a producer or PO

  • Backlog, sprints and releases owned for you
  • Clients and brand owners kept in the loop

// rescue missionProject stalled or AI code gone wrong? I'll audit it in 48 hours.

Rescue my project
  • Free 30-min call
  • You own the code
  • Reply within 24h
  • you talk to the builder, not an account manager
  • ai in the loop: prototypes in days, not months
  • ~80% on time across 50+ fixed-price contracts
  • long live gaming

Two studios. Seven years. 50+ launches.

View full CV
  1. Feb 2025 – Aug 2026

    Kiwi CreationsProduct Owner and Tech Lead (CTO)

    Took a 14-month Web3 RPG from concept to launch and grew a flagship client account ~10x.

  2. 2021 – 2022

    GameFamProject Manager (contract)

    Ran delivery of Roblox experiences for Sega (Sonic) and WildBrain (Strawberry Shortcake).

  3. Mar 2019 – Feb 2025

    MicropertsFounder and CEO

    Bootstrapped a studio to $300K+ in sales and led 77-Bit, a $20M+ launch.

  4. 2019

    BS Computer Science

    University of Central Punjab, Lahore

Questions clients ask first.

How much does a project cost?

It depends on scope. After a short free call I send a written scope with either a fixed price or a monthly rate - no surprises later.

Do you work alone or with a team?

Both. I write code myself with AI in the loop, and when a project needs more hands I put together and lead the team - something I did for seven years running two studios.

Can you take over an existing or AI-generated codebase?

Yes. I audit it, stabilize what's there and finish it, rather than starting from scratch unless that's genuinely cheaper for you.

Who owns the code and the IP?

You do. Source code and assets are handed over in full once the work is paid for.

What about time zones?

I'm in Lahore (UTC+5) and have worked with clients across the US, UK, EU and the Gulf for years. Full overlap with Europe, and calls in US mornings or evenings.

Are you open to full-time roles?

Yes - remote Producer, Product Owner or Technical PM roles. My CV is one click away.

Can I hire you through Upwork?

Sure. I'm Top-Rated there, and Upwork holds payments until milestones are approved if you prefer that.

Got a game or a product to ship?

Tell me what you're building. I reply within a day - usually much sooner on WhatsApp.